BL games shouldn’t be this good.
Oh, NMT. You have me gripped by the proverbial balls. It can be horrifying one moment with grainy CGs and BGMs sounding like they’d be perfectly at home in a Silent Hill game, and then heartwarming the next with hugs shared while tranquil music plays. The atmosphere can change quickly, but the moments which have me on edge are more numerous than the peaceful scenes. Not at all surprising there, considering it’s a horror game. I was curious about the writer (Kusaka Matsuri), and she once wrote for Rose Cyc, a subsidiary company of Black Cyc who only released one title – Bara no Ki ni Bara no Hanasaku. Coincidentally, it was ported to the PSP at the end of last year. It’s something to look into at some point, for sure. Like NMT, it’s also set in a boarding school and has dark themes.
But back to NMT. To enjoy this to the fullest, I’ve decided to go the order of Neil -> Leonid -> Cecil -> August -> Gabriel according to a walkthrough I’ve found. Saving August and Gabriel’s routes for last is a good idea, considering what kind of characters they are (one is most likely an abhorrent fraud, and the other probably doesn’t even exist, for goodness sake). I’m on Neil’s route right now (my first one), although I’ve yet to properly enter it. His and Leonid’s routes will probably deal with the school. Cecil’s could be something about everlasting friendship and faith. August’s route will most likely deal with the black mass, and Gabriel will set the finale with his and Michael’s parents, and lives (I’m expecting a ton of trauma there).
I’ve a feeling that there will be no good ends here. But that’s the way I like it.
I’m also highly amused at how badly P/S are trying to conceal that August is one of the main characters. He may not be on the cover, but when he’s on promo material with the rest of the primary cast, and there’s a space in the ‘extra’ category with no face (obviously meant for an oh so secret character) things begin to quickly add up.